Behind the Scenes of the Fallout Universe, the Gaming World’s Most Surprising Television Success
The Fallout TV series has made a triumphant return to its platform, and it's fair to say that audiences were delightfully shocked by the excellence of its initial run. By portraying the atomic-age, post-apocalyptic United States through the lenses of three distinct characters, it managed to capture multiple facets of the player's journey.
We followed Lucy the vault dweller, attempting to do the right thing and finding that the ruined world made that very difficult; Max, the Brotherhood of Steel initiate, who starts challenging his faction's dogma and unleashes plenty of trouble in mechanized battle suit; and Walton Goggins's character, a breakout character who has entirely abandoned any ethical bearings out in the irradiated wilderness.
Setting the Stage for the Second Season
The show's first season ending disclosed key information about who helped cause the global annihilation that sealed a group of people in subterranean shelters for hundreds of years. It also raised several enigmas unanswered for the second season – and, this time, hopes are much greater.
“We’ll take ‘pretty good’ – we should print that on merchandise,” quips the show's co-creator.
“Heading into the initial season, everyone’s like, ‘Just get it right’,” comments a key figure from the games. “We are thrilled with the feedback to the show, so this time people are bringing more excitement and new expectations.”
A New Vegas Vibe for Season Two
The new season is set in the neon-lit city, the setting of the beloved game Fallout: New Vegas, which is often praised for having the sharpest dialogue and characters in the franchise, even if it was somewhat buggy at launch.
“It embodies a desert vibe, a Southwestern essence, that’s so essential to that game,” notes the co-creator. “That parched, desolate iconic highway vibe of the game is so much fun to bring into the show.”
In the show's timeline, a significant amount of time has passed since the events of the New Vegas game by the time the protagonists make their way there. Yet, the creators indicate that it will honor the player’s journey.
The Importance of Physical Sets
The Fallout TV series is praised for its tactile feel – its makers insisted on real props and locations were built, echoing the improvised nature of the settlements in the games.
“As a sci-fi fan, so many series I watch, I’m conscious that they’re all filmed against a green screen,” says another of the showrunners. “The primary goal of an translation, particularly of a interactive medium, is to seem like it’s tangible.”
In fact, almost everything you see on-screen is practical, even the infamously terrifying mutated beasts known as the apex predators. In the show, they are portrayed by puppets, and were apparently quite terrifying up close.
A Labor of Love
The Fallout series succeeds because it is developed by accomplished storytellers who are also longtime fans, alongside the original creators behind the franchise. This mutual respect for the lore is clear in the end result.
The second season is debuting on a episode-by-episode basis rather than as a full-season drop, offering a different experience from the previous season. This schedule will foster a different audience reaction, a dynamic the showrunners themselves are eager to engage with.
“It delves deeper, it’s more expansive, it’s funnier, it has a lot of twists,” says the game director. “I am excited to seeing what people think.”